| Skill Tree |
The overall branching system that defines how your character progresses and unlocks new abilities. Think of it as the map for your character's growth path. |
Skill Tree list on the Archived Trello |
| Skill Page |
An individual skill inside the Skill Tree. Each page has its own effects, requirements, synergies, and cooldowns. Players choose and equip specific pages to build their playstyle. |
Skill Pages list on the Archived Trello |
| E.G.O |
A special category of weapons in Archived with unique properties, advanced affixes, or unusual interactions not found on standard weapons. E.G.O gear is generally endgame-oriented and requires specific farming or progression paths. |
Weapons (E.G.O) list on the Archived Trello |
| Dungeon |
A structured combat encounter with multiple floors, enemies, and a boss. Dungeons have fixed mechanics and reward pools. They are the main source of progression items and crafting materials. |
Dungeons list on the Archived Trello |
| Event Dungeon |
A temporary dungeon available only during a limited-time in-game event. Event Dungeons have exclusive rewards and may introduce mechanics not found in regular dungeons. Check the board during active events for current details. |
Event Dungeons list on the Archived Trello |
| Library |
A long-term progression system with multiple tiers. Advancing through Library tiers requires specific materials, milestones, or conditions. It is one of the main endgame goals for dedicated players. |
Library list on the Archived Trello |
| High-Tier Contract |
An advanced challenge task with higher difficulty requirements and better rewards than standard contracts. High-Tier Contracts are designed for experienced players who want structured endgame goals. |
High-Tier Contracts list on the Archived Trello |
| Singularity |
A special type of encounter or event within Archived that operates outside normal dungeon and quest structure. Singularities may have unique rules, lore significance, or limited availability. |
Referenced in various Trello cards |
| Association |
A faction or organization within the game world of Archived. Associations can affect NPC interactions, worldbuilding, and some mechanical systems depending on the game state. |
Associations list on the Archived Trello |
| Syndicate |
Another faction type in Archived, often with a different relationship to the player or the game world than Associations. Check the board for how Syndicates connect to quests, NPCs, and mechanics. |
Syndicates list on the Archived Trello |
| Card (Trello) |
A single entry on the Archived Trello board. Each card represents one topic – a skill, dungeon, weapon, boss, item, or system note. Cards have a title, optional description, and sometimes labels or attachments. |
Inside every list on the Archived Trello |
| List (Trello) |
A vertical column on the Archived Trello board. Each list groups related cards together under one major category such as Skill Tree, Dungeons, or Weapons. |
The columns you see when you open the board |
| Label (Trello) |
A color-coded tag on a Trello card that provides extra context – such as whether something is live, planned, in progress, or related to a specific update. Treat labels as hints, not strict rules. |
Colored markers on individual cards |
| Build |
A chosen combination of Skill Pages, weapons, and items that defines how a player character performs in combat. Good builds often require reading multiple Trello lists – Skill Pages, Weapons, and sometimes Dungeons – to understand what synergies exist. |
Skill Tree + Skill Pages + Weapons lists |
| Affix |
A special property on a weapon or item that adds an extra effect beyond base stats. Affixes are especially important on E.G.O weapons and can significantly change how a build performs. |
Weapons (E.G.O) and Items lists |